How to play Sequence Memory
- Press Start. Watch the pads light up one after another.
- When the status line says it is your turn, tap the pads in the same order. Keys 1 to 4 also work, left to right and top to bottom.
- Each correct round adds one more step to the sequence and plays it again from the beginning.
- One wrong pad ends the game. Your level is the longest sequence you completed.
Scoring
- Your level equals the number of steps you repeated correctly. The best level is saved in your browser.
Tips
- Say the shapes out loud or in your head (triangle, star, circle…) as they light up. Verbal rehearsal beats visual memory for long sequences.
- Chunk the sequence into groups of three or four, the way you would a phone number.
- Use the tones: the four notes form a rising chord, and many people find melodies easier to hold than positions.
- Do not rush your input. There is no timer during your turn, only during the playback.
About the game
This is the classic Simon mechanic, introduced by Milton Bradley in 1978 with four coloured buttons and four notes. It measures sequential working memory: most people plateau between 8 and 14 steps without practice, and reach 20 or more with chunking strategies.
Sound is optional and can be muted with the speaker button; the game is fully playable by shape and position alone.
Scores and preferences for this game are stored only in your browser's local storage. Nothing is sent to a server and no account is needed. Browse all games.